10-17-24
Fight ~prototype~ » Devlog
Restructuring everything was a complete pain in the ass lol
Gave everything a good overhaul and tweaked the way that attacks work for animation locks and hit stun etc.
Hopefully feels a bit better to paly than the first iteration.
Unfortunately scrapped the gamepad for now just so i can get things running.
Added in a way to store inputs and mostly just fixed the code up a whole bunch. So you can do a quarter circle fireball now! Which feels awful on a keyboard, I am aware. LOL
Going to work on actually creating gamepad support now.
Also next up is adding some more standard fighter mechanics.
Mostly have the frame work to just plug in my characters and then tweak the values from there so that's neat.
Files
fight1017.zip Play in browser
56 days ago
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